“Field of Cures”: Prototype video game about clinical trials

I’m working on the core mechanics for a casual video game about discovering cures for diseases by hybridizing plants and testing medicines in a simplified clinical trials process. I would love to have some fellow digital humanists try out my prototype and give me their feedback as well as any suggestions about how a game could teach people a bit of biomedical science while still being fun to play for a broad market of players.

Categories: Games |

About Daniel King

I am a PhD student in UCF's Texts & Technology program, and I have professional experience in copy editing and web content writing. Fiction and game design are my passions.

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